

Make your way there (big tower in the distance, can’t miss it), taking down or avoiding the marauders along the path. Stranger in a Strange Land will now direct you towards Edgewater. No matter what you pick you won’t get fined. You can argue your lack of a job, remind her you healed Pelham, pass a 5 Lie skill check, or out-right attack her. She wants to fine you for the illegal landing, but you have some options. Lieutenant Mercer will have some choice words for you once you leave “your” ship. Time to find a power regulator in Edgewater. ADA will print you a captain’s identification and the ship will officially become yours. If you have 5 Engineering you can get some xp, but will still need to head to town to get the part. You could go up the ladders to the kitchen for some foodstuffs, and after that you’ll want to head to the waypoint and talk to ADA.Įventually ADA will allow you to take the late Hawthorne’s ship for yourself, and she’ll task you with finding a power regulator to the main drive. The shotgun will need to be repaired if you plan to use it. There is a workbench on the left-hand wall, with a sawed-off shotgun and weapon parts next to it. Once inside the game will ask you to go right and talk to ADA, but go ahead and go left first. You could talk to Mercer, but she doesn’t have anything much to say, so just head on in. Do bear in mind that if she or her partner kills the enemies before you can get a hit on them you won’t get any xp for those kills.Īfter the marauders have been dispatched the game will task you with entering the ship. After some dialogue you’ll be given a couple choices: you can make a level 5 Persuade, Lie, or Intimidate check to convince Mercer to assist you with the marauders near the ship (and for 15 xp), or handle it yourself (by choosing either a more polite or rude response). At the bottom you will see spaceship and two other Spacer’s Choice guards. Work your way down the hill, dispatching the marauders along the way as you see fit. More new friends, and an illegally landed ship. Grab these before shooting the explosive canisters blocking your exit. Whether you decide to kill him or not, there are two mag-picks near him, some gourmet saltuna fillets, tartarus sauce, pre-sliced bread, and a fast ration pill. If you choose to kill him you’ll get 200xp and a riot control helmet, and it’ll change some dialog choices with an NPC down the hill. You’ll get 15 exp regardless of choice as well as his gun and the sabre if you healed him. These are all level 1 skill checks, so choose the one that fits your fancy.

Otherwise, talk to him as you are inclined and you’ll come to a prompt to either persuade, lie, or intimidate him into giving him your gun. You can heal the Spacer’s Choice guard for 15 exp and a sabre awarded at the end of your discussion with him. Jump down and introduce yourself to Guard Pelham. Continue onward, and after a brief slowing of time you’ll come across a hole in the floor. Immediately after crawling through some tall grass you’ll come across a cave. When you stumble upon a dead, legless marauder thug near a campfire loot their corpse for an Adreno. You’ll be tasked with exciting new actions, like “move” and “crouch.” This section of the mission is linear just keep pressing ahead. Head down the hill away from your escape pod and follow the onscreen prompts. Yeah, Stranger in a Strange Land starts as one of those missions. *If you eat the leg as an elf (or transformed elf), you gain poison wave.Make your way down the hill, completing tutorial prompts. Simply throw the remains onto the fire and the ghost of the lizard will appear, thank you, and give you a reward. Instead, place the remains of the Lizard at the lizard part of the cemetery, where there are 2 lizard corpses and two dragon head statues continuously breath fire on the ground. If you dig up his remains and eat it as an elf, you gain his memories but he will curse you and the quest will end. He will ask you to dig up his remains and burn it in eternal fire. Stranger in a Strange Land is a Quest in Divinity: Original Sin II. Short description goes here.Ĭast Spirit Vision at the Stonegarden Waypoint, and you will see a Lizard ghost nearby.
